Roadcraft is a new game developed by Saber Interactive and published by Focus Entertainment. The game is still fairly new, as it was released on May 20, 2025, for Windows, PlayStation 5, and Xbox Series X/S.
If you love building things, you’re gonna love Roadcraft. It’s not like Showrunner, if you’re thinking about that, but in a good way.
What is Roadcraft?
In Roadcraft, you’re the leader of a construction company that specializes in restoring sites that have been devastated by natural disasters.
You can interact with almost everything in the game, such as clearing the debris, removing faulty equipment, rebuilding any road or bridge, changing broken pipes, and repairing everything that may have been damaged by weather.
Roadcraft is also powered by Saber Interactive’s new physics engine, which handles the whole item manipulation system, giving you the choice to manipulate elements like wood, sand, and asphalt. You can also construct new roads and even bridges to help you travel across the map faster and easier.
Upon creating a new “company” and naming it, Roadcraft will also offer you two different choices when it comes to vehicles: The Minuteman K30 or the Armiger Thunder IV. The first one gives you more stability while the latter gives you more mobility, while both have the same amount of capability and weight.
What makes Roadcraft a great game
Although still fairly new, Roadcraft has over 40 vehicles that you can use, each one with its own unique behavior.
Like in the real world, you’ll have to use your bulldozer to clear obstructions and debris, your heavy transporter to carry other vehicles, your grantry cranes to lift containers, your paver to lay down hot asphalt, and so much more.
Gamers get to play in 8 different, unique, and huge maps that are over 4 km² each, and all of them with different biomes, buildings, and sites. As a player, you can choose your itinerary through the abandoned factories, submerged dams, solar fields, and other spots found in each location.
Of course, to be able to work at each site, you’ll have to collect wood, steel, cement, and everything else that you’ll need and then transform them into components that you can use to build.
What’s even more amazing is that, whenever you, the operations manager, guide your transport trucks to automatically move to a specific spot by plotting their routes on your map, you’ll also have to make sure that there aren’t any obstacles that block their way.
You’ll have to deploy your resource convoys if you want to produce the right and new reconstruction materials, and you can follow that convoy so you can make sure that no problems occur.
You have the ability to interact with many elements found in-game, including the sand, wood, and asphalt, and you can basically reshape the terrain and ease of movement based on each road.
There’s a Co-Op session for online multiplayer
“But how about the multiplayer mode? Can I play the game with friends?” You may ask. There is a co-op session where you can play along with up to 4 players, divide tasks, or focus together on a single objective. It’s all about teamwork, and combining your skills and strengths will help you find solutions quickly.
The game features its own unexpected situations, so restoring specific sites after a natural disaster and finding the best ways to move along the map are both necessary and crucial.
A few downsides when it comes to the graphics
Look, I won’t lie, Roadcraft is a very beautiful game with stunning environments and highly detailed textures. It’s just good to look at, and that’s all that matters, for now. I’d like to see the team improving some of the actions that are happening in the game, and make them a bit more realistic.
It’s the small details that ruining it for me. For example, emptying the sand from your track looks weird and unrealistic,
I’d love to see an improvement in the movements, how the sand goes out of the track’s cart, and how the weather can also impact how you build. But there’s room for improvement as the company is working on releasing new updates.
The game has lots to offer and looks like a great promise to a near future where games have better physics and players can transform whole environments. The ability to deforest whole areas, take out stumps, build anything you want from wood and steel, and having to follow a specific set of instructions each time (like dump tracking the sand and leveling with a grader or paving over for roads and bridges) makes this game already phenomenal.
Playing the demo’s first map is great, but playing in co-op is even greater. Being able to transform the entire map as you want with other players is simply a lovely way to be more productive and creative while getting entertained. Or, you know, grab a beer, and start building awesome shit.
I’ll give the developers more time to update the game, improve it more, fix all the bugs and performance issues, and potentially add more machinery and things that we can interact with before updating this review and going even more in-depth.